Hello, my nams is Minh. I am 24 year old and currently studying Master of Information Technology in Charles Strut University. My passion is programming and seek for logic around me. My dream is to become a programmer. Java is my favorite programming language from the day i first made a contact and last till today. 4 years of studying programming in 3 different schools i found out that the language i have learned brings me a lot of benefits and changed me in many different ways. It gave me passion to keep on the path of being the better developer.
Also, my parent always ask me why i love game so much. Well! Every boy loves game i guess. I love games since i was a kid and up to now, i am still loving it. But for me, gaming is not to become the top best on the server. My love for game is about its logic and design. For every game i played i always ask myself several questions
Major: Software DevelopmentGraduated Grade: Credit
Major: Android DevelopmentGraduated Grade: Credit
Major: Software DevelopmentCourse: BachelorGraduated Grade: Credit
Major: Software DevelopmentCourse: Graduated DiplomaGraduated Grade: Credit
Major: Software DevelopmentCourse: Master of Information Technology
Project Name: Mobile Management WebsiteMember(s): 3Position: Team LeaderO/S: Window 8Language(s): EJBSoftware(s): Eclipse Indigo, MySQL Web Community 5.6.14, Navicat 7.14Descriptions: Website for customers to choose and buy mobiles.Responsibilities:- Use Jboss 4.0.5 as Server side.- Use MySQL Web Community 5.6.14 and Navicat MySQL 7.14.- Analyze and design Use Case Diagram of Customer Page.- Analyze and implement the features of Searching, Updating and Binding products by using Session Bean.
Project Name: Air HockeyMember(s): 1O/S: Android 2.3.3 and aboveLanguage(s): Android, OpenGLSoftware(s): Eclipse JunoDescriptions: A game like hockey in real life with two Mallets and one Puck on Hockey FieldResponsibilities:- Process and design a whole project interface- Use FragmentShader and VertextShader in OpenGL- Process Touch and Drag status of the Mallets- Use Physical Properties to both the Mallets and Puck to make and impact.
Project Name: Media PlayerMember(s): 1O/S: Android 2.3.3 and aboveLanguage(s): AndroidSoftware(s): Eclipse JunoDescriptions: Application for listening to musicResponsibilities:- Binding all songs, put them in SDCard as MP3 type and display all in PlayList Activity.- Run and play one song by choosing one in PlayList Activity.- Use Notification to run on background.- Process and design a whole project interface.
Project Name: Bouncing BallMember(s): 1O/S: Android 2.3.3 and aboveCompany: DVMS Mobile SolutionLanguage(s): AndroidSoftware(s): Eclipse JunoDescriptions: Bouncing game like Flappy BirdResponsibilities:- A demo version with the similar playing style as Flaffy Bird.- Touch the screen to control the ball avoid many obstacles.- Using AndEngine for the whole project.- Design interface and algorithm for the whole project.Images
Project Name: B-Scanner (Demo Version)Member(s): 1O/S: Android 2.3.3 and aboveLanguage(s): AndroidSoftware(s): Eclipse JunoDescriptions: Using and applying Augmented Reality in ApplicationResponsibilities:- Using Vuforia as a library for making AR Scanning.- The system will scan a poster of a subject and then display to the screen the detail of the received poster.- Design the whole interface for the project from the start untill the end.- Using Blender as a 3D tool to display 3D objects to the screen when the camera captured the correct poster.Images
Project Name: Match MeMember(s): 1O/S: Android 2.3.3 and aboveLanguage(s): AndroidLibrary: AndEngineSoftware(s): Eclipse JunoDescription: Simple game using Physical in AndEngine libraryResponsibilities:- Using physical library from AndEngine to build a game- Design graphic interface for the whole game.- Test the game.Images
Project Name: Game TetrisMember(s): 3Position: Team LeaderO/S: Window 8Language(s): Window Phone 7, XNASoftware(s): Visual Studio 2010Description: Game Tetris in 2DResponsibilities:- Use XNA in Visual Studio 2010- Understand life circle of XNA Project.- Process and design inteface of Game Screen.- Analyze and Implement some features of XNA such as Create game field, Load Textures, Create new Level, and Game Score.