Modeling
In my second tutorial "Modeling", I will show you I how use the Zsphere Tool to create a basic mesh, which I then can continue to add extra details like muscles or pores or even ageing, you can really do whatever you like.
On the right hand side menu bar of your interface there is the Tool palette already opened for you by simply left clicking a box will open with extra features. Well how many out there have been wondering how do I model characters on Zbrush and faces accurately like everyone else is doing on zbrush central well its easy just follow my steps.
1.With the box open now select Zsphere. (Note: make sure in the stroke palette that Drag Rect is on ok, because if not then you will have a bunch of these Zspheres all over your workspace.)
2.while you drag make sure your holding your left mouse button and also holding down the shift key so the Zsphere is nice and straight on your workspace.
3. Next click Edit which right next to Rapid Ui and on your keyboard press X thats if you want to create a funny banana shaped polygon like I have. You will see futher on how to do this.
4.Now if you have pressed X on your keyboard you will see that you have two points, one which mirrors exactly where ever you mouse is on the polygon or Zsphere in this case. (note: by pressing A on your keyboard you will seethat your Zsphere is truly a polygon but not yet I will explain further on.) Now by simply left clicking on the Zsphere and holding your left click while you do this, then dragging you will notice that you now have two extra Zspheres attached to your original Zsphere. How about you check agian whats going on behind the scene's by pressing on your keyboard A agian. (note: press A if you want leave preview mode and return to viewing your Zsphere's.) You will also notice that you have these tubes which connect all the Zspheres together, well how about you stretch them out a bit by first checking Move on your top menu bar, now by holding your left click on the tubes and dragging them out you will now be able to stretch them out will full control. How about we preview this too, you should now have what I have in the picture I provided a Banana shaped polygon.
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